JFIFC    $ &%# #"(-90(*6+"#2D26;=@@@&0FKE>J9?@=C  =)#)==================================================q" }!1AQa"q2#BR$3br %&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz w!1AQaq"2B #3Rbr $4%&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz ?⊬B[ʑIZ(TbS,@.g)iNƁ2H`$P x{eimF#銓f(14$ZjCA\& Y~mKxNKHHt*"E#@We mڜC<{j$i<ϰ-g[H@BT#? +~r?2WƧ8 f-$tatljIga%aKUF0+Qb #A֟(ibVXz䌲y(±`~u)|rsViӚ) 5Z 5v`F܎Rnpʂ>YþYA88 {U2Ky7P E>.{R_}yLƒ+@ҹ1'ڎ-层&vl"n'2}!|Alۙ#G VD6W^:ij>  bK0eGgu%PHf95Fށi#UBI+TO"Y!P($1XvvrEl$Ѻ2ķJOaMgQ^p#򨧶?f3w):Z:dN3 b# .~Gz0v+R6n`h-.7F\jZC:dg2si%6<~FkHF{wH..SVH) AfܯkHzQOqQRfC@m~ҳbu#~q$6ILWqVs4Yp##c⛔Xl!\]TlO'k rٞ+R BQ%1!T䏮i=_\b^+Q]K*,?H"!Tu%8X& qΝq:[@U$U_22d}zTɚA]ѫPy[vV4nǮ>_Sy`܊f{浱7@'WL̺p=yOK4rːAJJg*RCU\$'Zsyҹ[SepŔ񘣗sH杙XP*F1,5F\/sH"]2iZU2I Sޣ<`Cv@=]dĐ(큎k&TP,@i*a)Ə"Kш8rBrGp Tluȭ^E B˞8|ftr" F0}YZNIH#'-ܣ 3).Z)l*̤;&%RX QxSn<@桺:<ST=hI05,-jkscj},qzP"o2Se|M9|D=c$Qa.VdQdKK8֒Nyҡ du,lDyJ@6jrOJ*F 3غ[و"ϭI`K,N9Pg8RS׏jW#!n81uNC'SXLbT(œSbJzRE_V?QEL4!M|(Rغ EОK/ݢ$BQL u(d spend all day there reliving the storied Packer history.&nbsp; There is a special area set aside for coaching legend, Vince Lombardi.&nbsp; A multitude of displays depict various players, coaches, plays like the Packer sweep, locker room, evolution of equipment and several high-light films.&nbsp; It is set up to be fun and informative for the whole family.&nbsp; </P> <P>The Green Bay Packer Hall of Fame was one of the best things that I have ever experienced in football.</P> <P>As far as strength and conditioning, Virgil Knight was the first o <br>Quickness drills can be done from this mode as well. As soon as the athlete is off the mat for 1.1 seconds, the computer automatically goes into timing mode. Shuttle runs can be performed by standing on the mat and running some distance and then returning to the mat. The computer will compute the time the athlete was off the mat (see illustration 2). <br> <br>4-JUMP MODE<br><br>This mode is unique only to the Just Jump or Run. It is an extremely important function because of its ability to put a measurable number to an athletes ability to explosively jump out of a down position such as a sprinter exploding out of the blocks or jumping after a rebound several times. Of course, the faster your athletes can explode out of these positions, the greater advantage they will have over their opponents. It s reactive jumping power.<br>In this mode, the athlete will need to jump consecutively 4 times as quick and as high as possible. The computer will compute the athletes average ground time, average jump height, and explosive leg power factor (ELPF). The ELPF is the air time divided by the ground time. Therefore, the less time on the ground and the higher the jump, the greater the ELPF. <br>A good performance number for ground time is .20 to .23 seconds. A good number for ELPF would be anything greater than 2.50 (Athletes with an ELPF less than 2.50 need to work extra hard on the quick lifts such as the Clean and